Re: NEC-HE-shrine Re: Star Parodier

From Drake Woods <xxxxxx@yahoo.com>
Date
What you should do is request a copy.  I believe it's
true.  I had a few friends in the industry.  One, was
the secretary of TTI/plant waterer/misc., who hooked
me up with some burns of the last games made(ie Might
& Magic 3, Bonk 3, Super Air Zonk, not to mention a
brand new copy of Terraforming) & she told me about
all kinds of stuff, like the english version of
Macross 2036.  Also, my friends dad, Art Huff(Icom),
was the guy to did the graphics for Ghost Manor, &
also, was the main charcter, & he also told me stuff. 
Plus, another friend of mine, had a friend who's dad
worked for TTI, & he told me all about a whole grip of
games, in english, that he played, that will never
come out.  I believe one of them was a hack n
slash(Riftwar Saga??).  Also, I used to talk to either
Don or Leroy Shirly(I don't remember which one) of
Working Designs, & they, at the least do have finished
copies of Wolrd Heroes 1, for super cd, & King of the
Monsters 2, for arcade cd.  The reasons they didn't
come out, is cuz they thought the arcade card was
coming out, so TTI was going to release World Heroes
2, but, since they didn't release the arcade card,
they couldn't release King of the Monsters 2, which
reqired heavy memory.  Ironic, isn't it?  So, every
nos & then I pester Working Desgins via email about
those games, to TRY to get them to realise, there is
still a market for Turbo games.  Frankly, I think
there was also a finished versions of Cosmic Fantasy
3(& possibly 1), maybe Overhauledman(either from TTI,
or Working Designs.  I do know that Working Designs
was going to call it Cyber Twins, but, TTI was talking
about grabbing it, & calling it Shockman 2, with
Working Designs doing the voice acting, & TTI, the
text).  There is also, a rumor, of someone that my
friend knows, having a burn of Gunstar Heroes for
super cd, & a burn of the Super Grafx Hu card Strider.
 Soon, we may find out if it's true or not.  We shall
see.  But, there are alot of games,(good games) that
never made it out, & I wouldn't doubt it Fantasy Star
Soldier is one of them.  Even though I own the Jap.
version, I would still like it, if an english version
was released. 
--- Paul Weller <xxxxxx@email.com> wrote:
> OK, so I can understand there's a bit of scepticism
> about these FSS 
> screenshots, so here's the story - 
> 
> I got an email from guy who who said -'I used to do
> some testing for 
> Turbo Technologies, and have a copy of Fantasy Star
> Soldier, 
> completely translated in English. It did exist, but
> the timing for 
> release couldn't have been worse. Not too long
> before its' expected 
> release, TT went under, so the game was never to be
> seen by American 
> gamers (unless they imported it.)'
> 
> When I asked for either screen shots or manual scans
> the reply was ' 
> No manual, it was a burned copy from TTI. I was
> actually doing final 
> testing on it, (checking for misspelling and
> translation goofs...) 
> but the timing sucked. I'll see what I can do about
> screen grabs.'
> I was then emailed a zip file containing 81 screen
> grabs from Magic 
> Engine. Naturally, the translation doesn't really
> affect much of the 
> game (mainly title screen and options). I considered
> that the pics 
> may have been doctored to look like a translated
> version (and I still 
> keep an open mind about it), but I find this
> doubtful for the 
> following reasons:
> - The 'speed level' on all the in game screens in in
> English. Now, if 
> I wanted to fool somebody, I would certainly not put
> in so much 
> effort to add this to so many screengrabs (from
> start to end of the 
> game). I would have just done a small selection. It
> just seems like a 
> hellava lot of effort (81 screens!) for nothing.
> - FSS is hardly the holy grail of Engine games (like
> SFZ). Sure, pics 
> of a translated version are interesting, but not
> mind blowing.
> - I have checked out many of the in game shots
> carefully in 
> Photoshop, in case there is any sign of 'tampering'
> where the speed 
> is displayed (stray pixels, position shifting etc).
> I can find no 
> evidence here.
> 
> However, there are some points against this:
> - I was not supplied with a shot of the 'Bomber Man'
> end of level pic 
> (which contained much Japanese text.)
> - I was not supplied with shots of the 'end of game'
> from the easy 
> difficulty setting. If I remember right, this also
> had some Japanese 
> on it.
> 
> I'll request these, and see what happens.
> 
> 


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