[NEC_Avenue] Re: Worst TG16/PCE games

From Jake <xxxxxx@umn.edu>
Date
Paul is right. They probably translated the game over from the PC and 
they couldn't make the scrolling look good without completely 
reworking the engine, and that probably would have been a bit too 
much to ask. I don't necessarily think they did do a half-assed job 
of making Ys 3. Maybe they really did try their best. And at the time 
it was made, 4-directional paralax on the PCE was basically unheard 
of.

>I do remember a few places where the scrolling was smooth and I 
>always wondered why the programmers didn't take time to do every 
>area that way.

If you pay attention, you'll notice that these parts have very simple 
backgrounds with few colors, and only 2-directional scrolling, not 
four. So, they were able to at least do this, but apparently not with 
the full 4-directional scrolling and backgrounds.


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