Re: time for an interesting new thread...

From Lou Rinaldi <xxxxxx@cfug.org>
Date
On Tue, 19 Sep 2000 at 3:19pm, xxxxxx@aol.com wrote:

> "16-bit" contemporaries?  Time to look at those system specs again.

Must we argue semantics, Grant? "16-bit" was an adjective, modifying the
noun ("contemporaries.") I wasn't implying that the Turbo hardware was
16-bit, so please, let's not beat the snot out of that horse for the 648th
time. I had this argument enough times in junior high school.

> Don't agree with Turrican (better on Super Nintendo)...

See my followup post in which I clarified my first poll.

> There goes all of my shooter choices...ack.  Too restrictive, Lou...because 
> for the most part, you can pigeon-hole most any game into a certain category 
> that existed before which a game took inspiration from.

Okay, well, how about games that aren't near-total ripoffs of previous    
games? Work with me, here. 

On a related note, check out this story:

http://dadgum.com/giantlist/archive/williams.html

Having played the PC version of "Alley Cat" as a lad, I can attest to this
guy's sheer genius and utter originality.

> However, one game I do enjoy which I've never played a similar game on
> any system or computer before is Atlus' Mesopotamia (Somer Assault).

Just won a copy on ebay, and it's en route :)

- Lou


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