On Tue, 19 Sep 2000 at 3:19pm, xxxxxx@aol.com wrote:
> "16-bit" contemporaries? Time to look at those system specs again.
Must we argue semantics, Grant? "16-bit" was an adjective, modifying the
noun ("contemporaries.") I wasn't implying that the Turbo hardware was
16-bit, so please, let's not beat the snot out of that horse for the 648th
time. I had this argument enough times in junior high school.
> Don't agree with Turrican (better on Super Nintendo)...
See my followup post in which I clarified my first poll.
> There goes all of my shooter choices...ack. Too restrictive, Lou...because
> for the most part, you can pigeon-hole most any game into a certain category
> that existed before which a game took inspiration from.
Okay, well, how about games that aren't near-total ripoffs of previous
games? Work with me, here.
On a related note, check out this story:
http://dadgum.com/giantlist/archive/williams.html
Having played the PC version of "Alley Cat" as a lad, I can attest to this
guy's sheer genius and utter originality.
> However, one game I do enjoy which I've never played a similar game on
> any system or computer before is Atlus' Mesopotamia (Somer Assault).
Just won a copy on ebay, and it's en route :)
- Lou
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