HuC v3.10 now released

From Dave Shadoff <xxxxxx@interlog.com>
Date
As the subject says, a new version of HuC is now available - version 3.10 - 
and I'm quite proud of this release.

HuC is a 'C' language compiler for the TurboGrafx/PC Engine series of 
videogame consoles, and can create both ROM and CDROM output data formats.

At the moment, only the Linux version is posted (including sources), but 
the DOS/Windows version of the compiler should be posted in 24 hours or less.

Go to http://www.zeograd.com to get it.

New features include:
- program overlays
- reading data from CDROM into your program or directly into VRAM.

With program overlays, you can create a virtually unlimited size of program 
in sections which chain from one to the next.  For example, you could write 
a game in the following units:
- Title screen
- opening cinema
- main game level
- intermediate cinema(s)
- mini game or bonus level
- closing cinema
- high score entry
- demonstration mode
- training cinema

Additionally, each of the game sections could load level-related data from 
the disc, and of course CDROM music can always be accessed.

Each of the sections has its own main(), so the sections can easily be 
developed and tested by separate people, and assembled later.

For the first time, a full-blown "professional" style game can be created 
on the PC Engine platform easily by any homebrew programmer.

- Dave