Re: Changing Audio Tracks on SCDs

From Charles Edward Smith <xxxxxx@unity.ncsu.edu>
Date
Well, seeing as it is impossible to actually COPY a PCE game without
changing the audio tracks, this whole conversation is just a moot
point. I've never been able to find a CDR burning program that works for
PCE games. I can burn games that will boot on the PCE, and then
immediately crash, but play perfect on Magic Engine. (Dracula X, for
instance, will load the Konami screen and then hang)
Basically, as soon as an audio track is read, the game hangs.
This has something to do, I believe, with the odd sector sizes. Perhaps
the TG seeks not by track number, but instead sector number....

Charles E. Smith
North Carolina State University
Senior, Computer Science
http://www4.ncsu.edu/~cesmith6/