Re: Weird PC Engine Game ...

From Dave Shadoff <xxxxxx@interlog.com>
Date
If you use the correct type of media and pregap parameters, there shouldn't 
be any problem.
I use TDK media.

Many people use cheap media (which causes read errors, and may slowly 
contribute to laser decay)... but the real problem is when people burn 
coasters or fail to have an appropriate pregap between tracks - or try to 
copy discs without precisely using the appropriate time signatures for all 
the tracks.  These issues cause a seek/read into an 'undefined' area, 
causing multiple retries, and definitely causing some amount of damage to 
the seek/focus assembly, at least over time.

Especially if the volume is not properly closed -- you can get the head 
jammed beyond seek limit that way.

But if a 'professional' CDROM were to be produced, it would NOT be a CD-R 
at all - it would be just like any other CD or CDROM game that you would 
put into the Turbo.

And most of our HuC demos don't have any music track, and thus don't 
require pregap knowledge or precise timing of tracks.

But if you choose to be cautious, use an emulator.  They're safer.

At 01:17 PM 2/21/2002 -0600, you wrote:
>But the recent discussion of using burned CDRs in a duo and causing laser 
>problems  makes me kind of nervous about putting one of these in my 
>machine.  Would these cdroms you mention give us the same problems?


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