I just used TileLayer on the PC, in SNES mode to view the PC-E graphics...
Another thing that I did while on holiday was extract all the assembler
listings and assembler files that were hidden in the data track of Golden
Axe... I found 11 separate text files; has anybody found more? The
listings are in ASCII but have some Japanese text (in Shift-JIS) in
comments and labels and such...
The asm code makes some references to initializing the graphics chip by
referring to its codename, 7-Up. That's really interesting. I found a
website recently which confirms this... #http://www6.airnet.ne.jp/wataru/#
One of the sections on that webpage contains an interview with a top Hudson
designer (or something) and he explained the codenames for the chips. The
CPU was called "Dr. Pepper", the VDC "7-Up" and the "CPE" something
unintelligible in Japanese. Neat stuff.
If anybody knows any neat cheats for Golden Axe to make the game not suck,
please let me know. :-)
--
Chris Covell (xxxxxx@direct.ca)
http://www.zyx.com/chrisc
Solar Wars (NES) Homepage!
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