Re: oh the horror!

From Dan <xxxxxx@concentric.net>
Date
The 32X in general was a bad idea. At the time there was a widespread 
belief around the industry as a whole that the 3DO (and to a much lesser 
degree the Atari Jaguar which in late 1994 was recieving widespread 
distribution at places like Venture, Wal-mart and other non specialty 
retailers) would develop a large enough user bsae to be a factor when 
the Saturn came out. In 1994 when the 32X was released in the US Sega 
had already launched the incompatable Saturn system in Japan. Sega just 
released the 32X as a distraction to consumers leaning towards investing 
500.00 on the 3DO.

Within 9 months of the 32X's introduction in the US Sega had released 
the domestic version of the Saturn effectively killing the Genesis add 
on. Sega launched the Saturn earlier then their previously announced 
launch day to get a bigger jump on the Playstation and to hold off 3DO 
and Jaguar sales.

With regards to the 32X version of Doom, it was decent, but the Atari 
Jaguar and PC versions of the title were much better. Much of this was 
based on the limitations of the 32X, another part of it was due to the 
general rushed nature of the 32X (and it's software) to the market.
--Dan