wow, this game is going to have cinemas too? i never did download the
demo of the game cause i really just wanted to go for the Dx edition.
living in japan without a computer as i now am, it:s going to be even
toughr for me to download it. however, the screenshots look great and
from what i:m gathering, it appears to be a complete step forward from
implode in that there seems to be much more in terms of graphics and
overall gameplay elements.
since i can:t chime in for a discussion, the only request that i am
going to make is that you follow the manual layout that you used for
implode which of course exactly followed the TG-16/Duo layout even to
the fonts! that was a HUGE shock and i hadn:t expected that much
detail.
i: m also curious to know how you guys are doing this? were you able
to secure a tg16/duo developers: kit? did you pick up one of those 3rd
party kits from a hong kong store when they were available? (though,
if memory serves, they only made kits for hu card:s , not cd:s). or ,
have you reverse engineered a duo? if so, how the hell is that
possible? how does that work? do you hook a turbo up to a pc in some
fashion? where:d you get the source code?
finally, on the subject of developing for the turbo. aaron:s tools
for making that lords of thunder for PC are a fantastic resource if
someone could get them to work for the Duo. i remember aaron saying it
was very easy to do. has anyone considered using this? answers?
opinions? thanks, george