Re: meteor blaster deluxe edition

From George Plamantouras <xxxxxx@mindspring.com>
Date
wow,  this game is going to have cinemas too?  i never did download the 
demo of the game cause i really just wanted to go for the Dx edition.  
living in japan without a computer as i now am, it:s going to be even 
toughr for me to download it.  however,  the screenshots look great and 
from what i:m gathering, it appears to be a complete step forward from 
implode in that there seems to be much more in terms of graphics and 
overall gameplay elements. 
since i can:t chime in for a discussion,  the only request that i am 
going to make is that you follow the manual layout that you used for 
implode which of course exactly followed the TG-16/Duo layout even to 
the fonts!  that was a HUGE shock and i hadn:t expected that much 
detail. 
i: m also curious to know how you guys are doing this?  were you able 
to secure a tg16/duo developers: kit?  did you pick up one of those 3rd 
party kits from a hong kong store when they were available?  (though, 
if memory serves, they only made kits for hu card:s , not cd:s).  or , 
have you reverse engineered a duo?  if so,  how the hell is that 
possible?  how does that work?  do you hook a turbo up to a pc in some 
fashion?  where:d you get the source code? 
finally,  on the subject of developing for the turbo.  aaron:s tools 
for making that lords of thunder for PC  are a fantastic resource if 
someone could get them to work for the Duo.  i remember aaron saying it 
was very easy to do.  has anyone considered using this?  answers?  
opinions?      thanks, george