Re: arcade card vs. super grafx

From bt garner <xxxxxx@mindrec.com>
Date
Yeah, if I *were* a developer ... =)

About the only thing that the Arcade Card gives you is additional
storage capability for a "level" -- whereas the SGx has the additional
hardware for better on screen display.

If you discount the "Load from CD" time, then there is no contest,
the SGx is definitely the more powerful beast, and considering that
the SGx can (in theory) run CD games), it would be my choice.

However, both the Arcade and SGx market are so small compared to the
Super CD market, that it is really not worth developing any large
scale project for.  Sure, the demos are neat, but the extra time
required for an Arcade Card effort, or a Super Grafx effort could be
enjoyed by so few people, that in my opinion, it would not be worth
the effort.

-bt

On 11/3/06, George Plamantouras <xxxxxx@mindspring.com> wrote:
> let's face it list,  this is the heavyweight battle, right?  if yo
> uwere a developer , which would you choose to work on?  which do you
> think is the more powerful of the two?  the arcade card has the huge
> advantage of the CD but what can the SGX say other than it's faster
> (saying a lot for the already fast PCE)?
> i'm going to be doing a full spread on both libraries (will hopefully
> have aldynes soon) for hudson soft soon and would like to get some
> technical feedback from the list as well as opinions. ok- go!
>
>
>