Hi
@>I'd imagine that making music rips from Turbo/PCE games would be quite
similar
@>to the NSF or SID formats.
So how are those made ?
Do you 'hack' an emulator to watch for registration of a PSG music tune ?
Or do you search through the ROM looking for certain PSG-music features ?
Is a 'NSF' more similar to the actual PSG music sequence, or more similar
to a WAV file ?
@>Unfortunately, I don't know 6820 assembly or the
@>PCE's memory map, so I can't start with this right now.
The PCE is more similar to the NES than you expect. 6280 assembler is
essentially 6592 with a couple of extra instructions. The memory map may
be different from NES, but the segmented model is basically the same - it's
just more regular (imagine not worrying about 200 mappers).
@> What do you guys
@>think? Is making music rips just piracy? Can it be discussed here? I, for
@>one, would love to be able to listen to all the great music from all those
@>Turbo games on my computer at anytime.
Well certainly discussing file formats can't be all that harmful. Or even
techniques for finding PSG code.