The second (or third, if you count Salamander) game in the series follows the standard \"more of everything\"-formula sequels often do. More weapons, better graphics, bigger levels, bigger and more varied bosses, more difficult. There\'s still a bit of slowdown at times, though. Good stuff.
I\'ve seen how well the TurboGrafx 16 had managed to make its arcade-game adaptations have graphics that are as accurate as it can make them, but I\'ve never seen such close-to-arcade-perfect graphics in a TG release. The only thing the arcade version of Gradius 2 could do right that the TGCD couldn\'t was the background fading, which was choppy on the latter version due to the hardware. Nonetheless, the insane majority of Japan-only Grad 2 for the TurboGrafx CD w/ Super System Card looks entirely like the 1988 arcade game. Konami even converted the quarter-muncher\'s music score into CD audio. If you\'re an avid Gradius gamer like myself, do everything in your power to obtain your own copy of this game. Pay a hundred something at eBay if need be. Download the ISO+MP3 set (I won\'t state where, mind you) and burn it via CDRWIN and a cuesheet if need be. You can even play it on Magic Engine and do something with this series of space shenanigans that you can\'t do otherwise: SAVE YOUR PROGRESS!!!