An excellent RPG. It\'s strategic in nature since it\'s turn based and the enemies\' HPs are displayed by default so that you can decide your approach depending on their lifemeter. (I still wonder why programmers don\'t incorporate this HP display more often- it makes the game more tactical and you can gauge in on whether your attacks during a fight is making legitimate progress or not so you don\'t just blindly tell your character to attack only to realize you haven\'t done any real damage). Digressions aside, TM II offers the usual ATTACK, MAGIC, and ITEM. There\'s also the TECHNIQUE category that is specified for each character. Manjimaru can use secondary swords with various characteristics -- ATTACK ALL ENEMIES, CRITICAL HIT (leaves you paralyzed for one turn), and ONE-HIT KILL (low sucess rate). Kabuki can attract enemies to attack only him. Of course there are more moves than these, and there are ones for the other characters, but I\'m typing this off the top of my head so I can\'t really remember..